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ASSOCIATE TECHNICAL ARTIST
26 其它住在 西班牙国籍 西班牙
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工作经历

ASSOCIATE TECHNICAL ARTIST

Socialpoint
2023.01-2024.01(1 年)
I'm a Technical Artist with three years of in live games as well as new games. I'm familiar with adapting to different work pipelines and tight deadlines, as well as taking part into multidisciplinary teams, contributing with different skills or roles. Tool development (ReactJS, Python, Adobe UXP) for supporting both Art and Live Ops processes Asset management and in-game integration (cocos2d, Unity) Company tools collaboration and improvements (Python andDjango) VFX and Shader generation in Unity Asset optimisation in Unity Task and workflow management with software integrations (Jira, Wrike and Slack) 2D animation software usage and support (Spine, Effekseer...) with automations Unity 3D game development and asset optimisation

3D GENERALIST

Kaneda Games
2021.01-2021.01
Character design and concept art High-poly 3D modeling 3D retopology UV Mapping Texture creation (hand-painted) In-game integration of all elements CONTACT

教育经历

Monsters League S.L.

TECHNICAL ARTIST
2022.03-2023.01(1 年)
VFX creation and integration (VFX Graph, Unity) Tooling both for art purposes and game purposes (C#) Technical support for artists Integration of 3D elements and textures Integration of animations Integration of third-party assets Shader creation and integration (Shader Graph, ShaderLab) UI integration and layout Use of OOP

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