ENRIC
ASSOCIATE TECHNICAL ARTIST
男26 岁其它住在 西班牙国籍 西班牙
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工作经历
ASSOCIATE TECHNICAL ARTIST
Socialpoint
2023.01-2024.01(1 年)
I'm a Technical Artist with three years of
in live games as well as new games.
I'm familiar with adapting to different
work pipelines and tight deadlines, as
well as taking part into multidisciplinary
teams, contributing with different skills
or roles.
Tool development (ReactJS, Python, Adobe UXP) for supporting
both Art and Live Ops processes
Asset management and in-game integration (cocos2d, Unity)
Company tools collaboration and improvements (Python andDjango)
VFX and Shader generation in Unity
Asset optimisation in Unity
Task and workflow management with software integrations
(Jira, Wrike and Slack)
2D animation software usage and support (Spine, Effekseer...)
with automations
Unity 3D game development and asset optimisation
3D GENERALIST
Kaneda Games
2021.01-2021.01
Character design and concept art
High-poly 3D modeling
3D retopology
UV Mapping
Texture creation (hand-painted)
In-game integration of all elements
CONTACT
教育经历
Monsters League S.L.
TECHNICAL ARTIST
2022.03-2023.01(1 年)
VFX creation and integration (VFX Graph, Unity)
Tooling both for art purposes and game purposes (C#)
Technical support for artists
Integration of 3D elements and textures
Integration of animations
Integration of third-party assets
Shader creation and integration (Shader Graph, ShaderLab)
UI integration and layout
Use of OOP
语言
西班牙语
母语
英语
精通
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34****5591
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